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*Sarcasm intended*

needs a nap.

literaphobe:

white people, i’m going to need you to change the way you react to poc calling you out on racism, or telling you not to say something because it’s racially inappropriate:

  • apologize and do better, but don’t repeatedly apologize and put it on the poc to forgive you over and over again
  • don’t make it personal. don’t make this about how you’re Oh So Socially Awkward and treat this as a form of social rejection. retract statements, decide to do better in the future, and move on
  • in the context of online spaces, if a mutual calls you out on racism, don’t go crying all over the dash about how worthless and stupid you are etc etc and making yourself the victim. this is especially rude when your mutual of color can see it!!
  • whether intentional or not, repeatedly bringing the incident up where the poc who called you out can see it - is a form of guilt tripping. don’t do that
  • don’t make excuses. yes, you did something wrong. no it does not mean you are irredeemable garbage and that the poc who called you out hates you and doesn’t want to be friends anymore. again, Do Not treat this as a form of social rejection. it cheapens what happened and what could’ve been a fruitful lesson on being better about race becomes about your white tears

(via strangeparker)

grizandnorm:
“Tuesday Tips - The Face Profile
Something I use all the time when I storyboard. The profile is simple, direct, and conveys a lot of information about a character. A great deal of facial features are easier to define in a profile, such...

grizandnorm:

Tuesday Tips - The Face Profile

Something I use all the time when I storyboard. The profile is simple, direct, and conveys a lot of information about a character. A great deal of facial features are easier to define in a profile, such as the nose and mouth shapes. Use it to your advantage! It’s really useful when thumbnailing or doing gesture drawing.

-Norm

grizandnorm:
“Tuesday Tips - Floating Hands
I use this a lot when storyboarding a first pass of a sequence. Placing hands in the right, most appealing position can be tricky. In order to create a clear silhouette for the hands, I often draw them...

grizandnorm:

Tuesday Tips - Floating Hands

I use this a lot when storyboarding a first pass of a sequence. Placing hands in the right, most appealing position can be tricky. In order to create a clear silhouette for the hands, I often draw them “floating in the air”. Then, using my general knowledge of anatomy, I just “fill in the arms”. This way I can create a much more expressive and clear pose than if I was just radiating out of the torso. That’s when structure and anatomy can get in the way of a clear message. And hands carry a lot of meaning, so I want to make them as clear as possible  for my audience to see them.
I would say the same applies to life drawing. Since they often don’t carry the body weight (legs most often do), I feel like i can take the freedom of changing their position slightly to make a better visual statement.
-n

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